Fixes
- WebGL shader error reporting marks the line containing the error by @mvaligursky in #7457
- Fix to StandardMaterial.useFog being ignored by @mvaligursky in #7465
- Clarified the docs for the sort order of drawBucket by @mvaligursky in #7464
- GS culling fix by @slimbuck in #7466
- Fix the high quality morph option on WebGPU by @mvaligursky in #7468
- Fix soft shadows on iOS devices by @mvaligursky in #7469
- Updated spine script to the latest release by @mvaligursky in #7470
- Fixed part of the image being upside down on WebGPU with DOF and TAA by @mvaligursky in #7474
- Gsplat sorting update by @slimbuck in #7472
- Remove console log by @slimbuck in #7475
- Clear index buffer when the draw call is skipped by @mvaligursky in #7476
Full Changelog: v2.6.0...v2.6.1