github playcanvas/engine v2.16.2

8 hours ago

Fixes

  • Fix GsplatResourceBase.getTexture to be public by @mvaligursky in #8442
  • Inline WGSL resolveCodebook to fix Firefox naga compatibility by @mvaligursky in #8450
  • Move clustered packed values out of light struct for Samsung WebGL precision/corruption issues by @mvaligursky in #8461
  • Only emit written color outputs in WGSL FragmentOutput struct by @slimbuck in #8465
  • Fix annotation hotspot sizing by @slimbuck in #8463
  • Fix WebGL readTextureAsync allocating too much memory for output data by @slimbuck in #8472
  • Exclude skinned and morphed mesh instances from batching by @mvaligursky in #8477

Full Changelog: v2.16.1...v2.16.2

Don't miss a new engine release

NewReleases is sending notifications on new releases.