github playcanvas/engine v2.16.0

latest release: v2.16.1
10 days ago

Changes

Fixes

  • ES2020 compatibility for GSplatSortBinWeights worker injection by @mvaligursky in #8373
  • Fix preprocessor numeric literal parsing to avoid incorrect partial matches by @mvaligursky in #8404
  • Fix unified gsplat work buffer extra streams for octrees and color-only updates by @mvaligursky in #8405
  • Fix WebGL texture.read() for R8/RG8/RGB8 formats and add UNPACK_ALIGNMENT state caching by @mvaligursky in #8406
  • Revert "[FIX] Fix ElementComponent 'mousemove' event firing outside element" by @willeastcott in #8413
  • [Fix] ClusteredOmniShadows example - avoid debug render texture when destroyed by @mvaligursky in #8433
  • Fix material-refraction example to use correct IOR value by @mvaligursky in #8434
  • [Fix] GSplatComponent.customAabb to fall back to resource AABB by @mvaligursky in #8435
  • Fix WebGPU uniform warnings in RenderPassPicker by @mvaligursky in #8436

Examples

Full Changelog: v2.15.3...v2.16.0

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