github playcanvas/engine v1.71.0

latest releases: v1.71.5, v1.71.4, v1.71.3...
5 months ago

What's Changed

  • Updates to the Examples Browser:

    • Examples build speedup (#6288)
    • Examples mobile fixes (#6335)
    • Examples file loader rework (#6339)
  • WebGPU

    • Fix to WebGPU vertex buffer setup (#6274)
    • Initial support for GPU particles on WebGPU (#6275)
    • Small changes to get CPU particles to work on WebGPU (#6277)
    • UI Particles example enabled on WebGPU platforms as working now (#6278)
    • WebGPU - video texture support (#6280)
    • WebGPU: Improved filtering on float textures (#6281)
    • WebGPU - request all optional features (#6285)
    • Update Graphics markers to display better with hierarchy (#6290)
    • Added mesh particles example (#6291)
    • Updated one missed VSM shader chunk for WebGPU compatibility (#6348)
  • Gaussian Splatting

    • Gaussian Splatting cleanup (#6279)
    • Update GS rendering v2.0 (#6357)
    • Render compressed GS data (#6371)
  • Build System

    • Be clear that Node 18+ is required (#6284)
    • Added unbundled engine source to published package (#6310)
    • Custom plugin to disable treeshaking on certain modules (#6332)
    • Bundled build options (#6296)
    • Build fixes (#6340)
  • Other Fixes

    • Workaround for Firefox WebGPU device creation fail (#6273)
    • Fixes to Geometry classes JSDocs (#6282)
    • Removed umd polyfill for pcx (#6289)
    • Remove references to pcx namespace (#6304)
    • [Fix] Fix to skydomeIntensity handling - Standard materials do not use it in some cases (#6308)
    • Gizmo cleanup and bug fixes (#6323)
    • Fix: Clean up lines for rendering even when the Layer is disabled (#6353)
    • Fix buildUrl relative path support (#6354)
    • Fix for glb load error (#6391)
    • Fix for reloaded cubemaps assets (#6397)

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