github playcanvas/engine v1.68.0

latest releases: v1.71.5, v1.71.4, v1.71.3...
7 months ago

Changes

WebXR

Bug fixes

Experimental features

  • Move splat functionality from extras to core engine by @mvaligursky in #5968
  • GSplatComponent that allows native integration of splat tech with the Entity by @mvaligursky in #5976
  • Implementation of shader generator for Splat Materials supporting gamma and tonemapping options by @mvaligursky in #5900
  • Experimental opacity dithering for splats by @mvaligursky in #5905
  • Initial experimental support for static TAA by @mvaligursky in #5909
  • Small cleanup to splat rendering related to changes to dithering by @mvaligursky in #5945
  • Adding GSplatComponentSystem to the Application by default by @mvaligursky in #5980
  • Exposed temporary API for custom shaders for the splat rendering by @mvaligursky in #5983

Examples

New and substantial updated examples

New Contributors

Full Changelog: v1.67.3...v1.68.0

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