github playcanvas/engine v1.66.2

latest releases: v1.71.5, v1.71.4, v1.71.3...
12 months ago

Bug fixes

  • JSDocs update - the device is non-optional parameter to the Mesh constructor by @mvaligursky in #5756
  • jsdoc fix by @slimbuck in #5767
  • [Fix] Fix the Picker to not depend on culled mesh instances as those can be out of date by @mvaligursky in #5783
  • [Fix] When the defautl framebuffer is updates, refresh info about its format by @mvaligursky in #5784
  • [Fix] When clustered shadows are disabled, Lightmapper does not render their shadows by @mvaligursky in #5792
  • Improved warning message when grab textures are used but not generated by @mvaligursky in #5794
  • [Fix] Webgpu sets up render pipeline format for multi-sampled buffer by @mvaligursky in #5796)

Full Changelog: v1.66.1...v1.66.2

Don't miss a new engine release

NewReleases is sending notifications on new releases.