Bug fixes
- [Fix] Posteffect render targets were not resized correctly by @mvaligursky in #5723
- [Fix] World space aabb gets updated when local space aabb of mesh changes by @mvaligursky in #5726
- [Fix] Don’t delete the framebuffer owned by the context @mvaligursky in #5728
- [Fix] WebGPU can give us async mapped buffer after the device was destroyed, handle it by @mvaligursky in #5731
- Gracefully handle failing device creation by @slimbuck in #5721
- Workaround for webpack not building by @slimbuck in #5737
- [Fix] Make sure texture units are initialized by @mvaligursky in #5744
- Set model matrix when instancing by @slimbuck in #5747
Full Changelog: v1.66.0...v1.66.1