Fixes
- Aces2 exposure fix by @slimbuck in #5261
- Check for ior 0 by @slimbuck in #5239
- CurrentTime needs to be called before state change by @yaustar in #5241
- Fix to incorrect clearing of temp arrays by @mvaligursky in #5245
- Fixed PCF1 clustered shadow shader compile error by @yaustar in #5250
- Revert "Warn and block Entity transform when Dynamic Rigid Body present (#5069)" by @yaustar in #5254
- Fixed a typo in a warning message about missing color texture. by @mvaligursky in #5257
- Clean up event listeners on anim clip dest by @yaustar in #5260
- Disable GPU particles on Mali G52 due to rendering artifacts by @yaustar in #5255
Full Changelog: v1.62.0...v1.62.1