Fixes
- Use highp samplers for clustered light data to avoid precision issues on some devices by @mvaligursky in #5093
- Fix the destroy callback in Bloom by @querielo in #5077
- [Fix] Fix ParticleComponent documentation: ‘blend’ should be ‘blendType’ by @mvaligursky in #5092
- Fix typo with lightMapVertexColors and refer to proper frontend option. by @GSterbrant in #5094
- [Fix] Fix to Picker class not releasing its render target by @mvaligursky in #5084
Full Changelog: v1.61.2...v1.61.3