github playcanvas/engine v1.60.0

latest releases: v1.71.5, v1.71.4, v1.71.3...
20 months ago

What's Changed

Fixes

  • [Fix] Fix to attribute based morphing by @mvaligursky in #4923
  • [Fix] Postprocessing optimization. by @querielo in #4927
  • [Fix] Regression of world space drag bug #3748 by @yaustar in #4937
  • [Fix] Fix to light options processing causing clustered shaders compilation when lights change by @mvaligursky in #4955
  • [Fix] Fix null access caused in clustered light code when no meshes use lights by @mvaligursky in #4956
  • [Fix] Clustered light culls meshes when the atlas slot is reassigned by @mvaligursky in #4958
  • [Fix] A few small material bits by @slimbuck in #4959
  • [Fix] Light conservation also affecting ambient (diffuse) light. by @GSterbrant in #4961

Full Changelog: v1.59.0...v1.60.0

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