github playcanvas/engine v1.6.0

latest releases: v1.70.1, v1.70.0, v1.69.2...
5 years ago
  • [ADDED] Make sprite and texture atlas APIs public
  • [ADDED] Support for derivative mapping that requires no tangent vertex attribute. Only enabled for primitives at the moment.
  • [ADDED] Add pc.SORTMODE_CUSTOM as new layer sort mode
  • [ADDED] Enable CircleCI support for running ESLint and unit tests
  • [FIX] Fix bug which can lead to NaN drawOrder in element
  • [FIX] Make sure drawOrder and layers properties are cloned in sprite component
  • [FIX] Entity references not resolved when Entity#clone() is called
  • [FIX] Lots of ESLint errors
  • [PERFORMANCE] Remove redundant IE11 workaround for no UNSIGNED_BYTE support for vertexAttribPointer
  • [PERFORMANCE] Defer primitive mesh creation until needed
  • [PERFORMANCE] Refactor pc.GraphicsDevice constructor

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