Bug Fixes
- Add test for null url (#3896)
- Fixed template instantiation with sound slot and missing asset crash (#3906) - big thanks to @Sarletor for this one!
- Cubemap rotation flag fix (#3931)
- Use Uint8Array instead of Uint8ClampedArray for iOS 14.5 (#3942)
- Added null check on the mesh before getting the graphics device on material#destroy (#3950)
- Fix transition between IBL sharp/blurry (#3955)