Bug Fixes
- Rearanged main clustered lighting loop to avoid unrolling and improve compile time (#3578)
- Do not generate uniforms for lights when clustered lighting is used (#3571)
- Fix lightmap estimation to be compatible with the Editor (#3581)
- Don't rely on shiny new read function
getBigUint64
(#3573) - Update the build process for the examples app (#3565)