github playcanvas/engine v1.42.0

latest releases: v1.71.5, v1.71.4, v1.71.3...
3 years ago

What's new

  • ES6 updates for GraphicsDevice (#3163)
  • Updated reprojectTexture function signature (#3167)
  • Upgrade RigidBodyComponent to current component structure (#3164)
  • Remove support for shadow coordinates generation in VS (#3180)

Bug Fixes

  • Forward-renderer refactoring (#3140)
  • AnimComponent transition exit time fix (#3153)
  • Extracted lightmap cache functionality from meshInstance (#3154)
  • Enforce lighting chunks used by clustered lighting are included (#3156)
  • Small miscellaneous fixes (#3158)
  • Shadow mapping refactoring (#3155, #3162)
  • Added Base64 and blob check in Asset#getAbsoluteUrl (#3159)
  • Moved area light LUT functionality to separate file (#3160)
  • Create skybox layer enabled (#3169)
  • Remove gl resize (#3151)
  • Remove unused shader globals (#3188)
  • Allow compressed scene data to be reloaded (#3210)

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