github playcanvas/engine v1.40.3

latest releases: v1.71.5, v1.71.4, v1.71.3...
3 years ago

Bug Fixes

  • Improve Mesh class description docs (#3051)
  • Update JSDoc template to improve API reference manual design (#3049)
  • Unbind texture asset references when material is destroyed (#3048)
  • Prefer triple to double equals (#3044)
  • Migrate resources codebase to let and const (#3046)
  • Make JSDoc sentence format consistent (#3045)
  • MorphTarget - exposed name and defaultWeight as a public property (#3039)
  • Repair unit tests (#3042)
  • Update to latest ESLint config (#3041)
  • Spacing consistency fixes (#3040)
  • Remove pc namespace from anim API constants (#3038)
  • Make arrow function parentheses consistent (#3036)
  • Prefer const over let (#3034)
  • Minor lint related fixes (#3033)
  • Remove all redundant constructors (#3032)
  • Remove SceneUtils from global export (#3030)
  • Switch from preprocessor to rollup-plugin-jscc (#3029)
  • Update NPM dependences to latest (#3027)
  • Remove access to Vec4#data which is no longer API (#3023)
  • Migrate SceneRegistryItem to ES6 class (#3025)
  • Missing extension on some imports (#3024)
  • Type for TEXTUREPROJECTION constants is string, not number (#3022)
  • Migrate core, math and shape source to use let and const (#3020)
  • Update all calls of vector scale to mulScalar (#3021)

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