github playcanvas/engine v1.40.2

latest releases: v1.71.5, v1.71.4, v1.71.3...
3 years ago

Bug Fixes

  • Fixed stride when reading mesh to create a collision mesh (#3018)
  • Use sane texture filtering defaults when reading glTF scenes (#3014)
  • Type argument for ScriptAttributes#add had regressed from a union of strings to plain string (#3009) (Thanks @TheJonRobinson!)
  • Don’t skip directional shadow rendering it first layer is disabled (#3012)
  • Fixed position stream use from Model when Ammo collision is created (#3011)
  • Better handling of line breaks in text element (#3008)
  • Clean up render assets (#3007)

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