github playcanvas/engine v1.24.6

latest releases: v1.71.3, v1.71.2, v1.71.1...
4 years ago
  • [NEW] Add optional custom calculation of pc.MeshInstance render sort distance (@mast4461)
  • [IMPROVEMENT] Lots of Typescript definitions fixes and improvements
  • [IMPROVEMENT] For non-square/non-POT Basis textures, if PVR is selected, decompress to 565 or 8888
  • [IMPROVEMENT] Add touch property to pc.ElementTouchEvent
  • [FIX] When baking lightmaps, fix culling of objects into directional shadowmap
  • [FIX] Work around bug in desktop Safari where texture unit state can get out of sync with the engine
  • [FIX] Skybox behavior fixed since regression in v1.24.4
  • [FIX] Shader compilation error due to use of saturate
  • [FIX] Mouse wheel event handling is now consistent across all browsers
  • [FIX] Fix pc.path.extractPath for absolute path
  • [FIX] Non-looping animations with negative speed now end when skeleton time reaches 0

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