- [NEW] Add optional custom calculation of
pc.MeshInstance
render sort distance (@mast4461) - [IMPROVEMENT] Lots of Typescript definitions fixes and improvements
- [IMPROVEMENT] For non-square/non-POT Basis textures, if PVR is selected, decompress to 565 or 8888
- [IMPROVEMENT] Add touch property to
pc.ElementTouchEvent
- [FIX] When baking lightmaps, fix culling of objects into directional shadowmap
- [FIX] Work around bug in desktop Safari where texture unit state can get out of sync with the engine
- [FIX] Skybox behavior fixed since regression in v1.24.4
- [FIX] Shader compilation error due to use of saturate
- [FIX] Mouse wheel event handling is now consistent across all browsers
- [FIX] Fix pc.path.extractPath for absolute path
- [FIX] Non-looping animations with negative speed now end when skeleton time reaches 0