- [NEW] Sub-string coloring for text elements. Usage: [color="#ff0000"]red[/color]
- [NEW] Correct handling of negatively scaled models to mirror geometry.
- [FIX] Restore model component materials on Editor reload.
- [FIX] Prevent pc.Quat#setFromMat4 from setting NaNs. Could cause Editor to crash for zero scaled entities.
- [FIX] Better error logging on scene load failure.
- [FIX] Picking now works for 9-sliced sprites.