- [PERFORMANCE] Only recalculate the camera's view matrix when it has actually changed.
- [PERFORMANCE] Remove try/catch from script calls (release/profile builds only).
- [PERFORMANCE] Batcher updateMatrices args consistent with pc.SkinInstance.
- [IMPROVEMENT] Add -m option to build.js to allow source mapped output (release builds only).
- [FIX] Add an error event when an XHR status is 0 in pc.Http#request.
- [FIX] Remove reference counting for pc.Shaders.
- [FIX] Fix pc.ParticleSystemComponent#animNumFrames, particle culling and orientation.