github playcanvas/engine v1.10.3

latest releases: v1.71.5, v1.71.4, v1.71.3...
5 years ago
  • [ADDED] Initial framework for shader precompilation (not yet official API)
  • [PERFORMANCE] Eliminate more memory leaks
  • [PERFORMANCE] Faster (~2x) transform hierarchy synchronization on iOS
  • [PERFORMANCE] Update shaders less often when mesh instances are added/removed from layer
  • [FIX] Exception in pc.Application#destroy
  • [FIX] More graceful reporting of mismatching animations/skeletons

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