-
Support multiple textures per font asset which allows any number of characters to be used for a font asset
-
Added
pc.Texture#flipY
-
Improved docs for
pc.Scene
-
Document
pc.ParticleSystem#play
-
Removed docs for non-existant paused property on the
particlesystem
component -
[FIX] Fix
screenToWorld
for orthographic cameras -
[FIX] First person camera example's mouse initialization