github playcanvas/engine v0.219.3

latest releases: v1.70.2, v1.70.1, v1.70.0...
6 years ago
  • Added Runtime Batching which allows multiple mesh instances to be combined into batches in order to reduce draw calls

  • Added two-sided lighting in pc.StandardMaterial

  • Allow chunks and custom uniforms in shadow shaders

  • Parameters now have passFlags to determine in which passes they are used

  • [FIX] Enable mouse input and touch input simultaneously for Elements

  • [FIX] Initialize pc.Element#autoWidth and pc.Element#autoHeight before other properties so that the text element has the correct width after it's initialized.

  • [FIX] Fix initialize and postInitialize not called on script instances when they become enabled

  • [FIX] Do not call postInitialize when scripts get disabled in initialize

  • [FIX] Made skybox not cullable

  • [FIX] Typos in comments

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