github playcanvas/engine v0.215.0

latest releases: v1.71.3, v1.71.2, v1.71.1...
6 years ago
  • Simplify GraphNode.getWorldTransform

  • Simplify and optimize GraphNode.syncHierarchy

  • GraphNode.sync is now called from 5 to 1000+ times less due to dirtify caching

  • Performance of retrieving world transformations: getPosition, getRotation, getEulerAngles, etc. is much faster now, especially if no ancestor was transformed during the frame

  • Changed pc.createCylinder opts.baseRadius to opts.radius (old way still works)

  • Optimize morphing init time

  • [FIX] Typo in comment

  • [BREAKING] If you are using the tween library from https://github.com/playcanvas/playcanvas-tween/blob/master/tween.js make sure to get the latest file from the repository.

Don't miss a new engine release

NewReleases is sending notifications on new releases.