github playcanvas/engine v0.212.0

latest releases: v1.70.0, v1.69.2, v1.69.1...
6 years ago
  • Changed names of application properties to camel case
  • Added pc.CameraComponent#scissorRect (similar to rect). Clips all pixels which are not in the rectangle (without rescaling the image).
  • Added pc.CameraComponent#cullFaces and pc.CameraComponent#flipFaces, which control how camera interprets material.cull.
  • [FIX] pc.CameraComponent#aspectRatio not updated properly.
  • [FIX] MSAA RT resolve.
  • [FIX] "RT used as a texture" error detection in debug mode.
  • [FIX] Render target switching during prefiltering and particle initialization.
  • [FIX] Clearing when rendering depth.
  • [FIX] Shader variant caching when using different passes (rendering the same object to LDR and HDR targets).
  • [FIX] pc.Mat4 example

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