Texture
properties such asanisotropy
,addressU
,addressV
,minFilter
,magFilter
now are not modified by engine on set. But sensible data then in set on device to avoid warnings and invalid webgl texture statesTexture
now can have mipmaps generated/enabled on demand or avoided ifmipmaps
is falseTexture.autoMipmaps
is deprecated and renamed tomipmaps
Texture
refactored- Many improvements and fixes on VR
- [DOCS] Vec's now use
component
terminology to refer to a single value within multi-dimensional vectors - [FIX]
Material.setParameter
issue if data wasundefined
it assumed that name of property is an object, leading to stack overflow - [FIX] script clones in some cases could assign
Vec#
orColor
attribute instead of cloning it, leading to shared attribute issue between scripts - [FIX] assets variants caching issue due to
getFileUrl
not including filehash