github playcanvas/engine v0.201.0

latest releases: v1.71.5, v1.71.4, v1.71.3...
8 years ago
  • Texture properties such as anisotropy, addressU, addressV, minFilter, magFilter now are not modified by engine on set. But sensible data then in set on device to avoid warnings and invalid webgl texture states
  • Texture now can have mipmaps generated/enabled on demand or avoided if mipmaps is false
  • Texture.autoMipmaps is deprecated and renamed to mipmaps
  • Texture refactored
  • Many improvements and fixes on VR
  • [DOCS] Vec's now use component terminology to refer to a single value within multi-dimensional vectors
  • [FIX] Material.setParameter issue if data was undefined it assumed that name of property is an object, leading to stack overflow
  • [FIX] script clones in some cases could assign Vec# or Color attribute instead of cloning it, leading to shared attribute issue between scripts
  • [FIX] assets variants caching issue due to getFileUrl not including file hash

Don't miss a new engine release

NewReleases is sending notifications on new releases.