- [ADD]
cullingMask
to the Camera (by @aidinabedi) - [ADD]
zoneComponent
- barebone component that allows to define world space area as oriented box - [ADD] propagate sound instance events to the sound slot and the sound component
- [IMPROVEMENT] reduced memory allocations of sound system
- [IMPROVEMENT] material properties such as alpha or face cull is now respected during lightmap baking
- [CHANGE] do not pass the sound instance as an argument to sound instance events
- [CHANGE] "extra scripts" now converted to scripts 2.0
- [FIX] screen was not clearing if there were zero draw calls
- [FIX] shadows were not updating when
shadowUpdateMode
wasthisframe
and light was initially culled - [FIX] scripts 2.0 attributes were not copied on clone
- [FIX] alpha sort now respects layers
- [FIX] animation component were not clearing up properly event handlers on assets when component were removed