github playcanvas/engine v0.181.10

latest releases: v1.70.3, v1.70.2, v1.70.1...
8 years ago
  • [FIX] Fix spotlight culling / scaling issues
  • [FIX] Check for existing query parameters before appending timestamp
  • Better spotlight culling during lightmapping
  • Reduce amount of materials created during lightmapping
  • Use linear distance for spot shadow maps to prevent differences between PC/mobile
  • Count compiled shaders and material shaders
  • Profile shaders during lightmapping
  • Can now use vertex color in pc.createMesh
  • Added two shader chunks to allow GLSL extension directive editing
  • Removed SHADOW_DEPTHMASK
  • Removed vector cloning in getMin/getMax of bounding box
  • Use 16 as default lightmap size multiplier

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