- All src files have been renamed to new naming convention, to remove verbose information from their filenames. Cleaner, simpler, shorter
- [ADD] LightMap SHADERDEF to phong material
- [ADD] Better test
extTextureFloatRenderable
andextTextureHalfFloatRenderable
- [ADD] HDR post effects
- [ADD]
noFog
for materials and particles - [ADD] requestAnimationFrame polyfill. Apparently there are some browsers that do not support it, custom chromium
- [FIX] Delete temporary functions used in gpu tests
- [FIX] Adding ModelComponent to Entity that is not in the hierarchy no longer renders model
- [FIX] Handle the case where getShaderPrecisionFormat is not available in the WebGL content. This affects at least some flavours of the default Android browser (webkit forks).
- Tidy up polyfills
- Updated tests, and removed legacy never maintained tests