- [FIX] Don't draw skybox to depth buffer
- [FIX] Correctly decrement VRAM usage in stats
- [FIX] Destroy existing texture before setting new with setSource
- [FIX] Exception when trying to play animation with blend mode
- [FIX] Check if pointerlock exists before using it
- Remove some mistakenly global variables (@shaochun)
- Added SCREEN blend mode
- Added more asset type constants (@PsichiX)