- Added more events to pc.Application
- Added pc.script.createLoadingScreen
- Much better prefiltering of RGBM cubemaps
- Removed redundant shader compilations
- Support OES_element_index_uint
- Added option for flipping X when generating DP
- Update dirty status when doing stuff with serializable materials
- [FIX] Offset glossiness a bit to prevent flickering on Intel GPUs