- Captures are now buffered in camera and retrieved during final processing
- ISO value from config also set for
HybridCamera
- Show a captured image at screen in
HybridCamera
- Save captures from
GpCamera
(gPhoto2
) in a file - Update capture background before starting the preview
- Flash is now a
contextmanager
to stay ON during capture - Add option to stop preview while taking capture
- Add a limit to the number of duplicates sent to the printer
- Improve mocks classes used for tests on PC/Mac
- Add option to log console output in file
- Add some calls to
pygame.event.pump()
before long actions (ensure screen update)