- Nothing is in beta any more. Remote Play was still a beta screen, so it only showed once
"Beta features" was turned on in Settings, which is why people couldn't find it. It is now in
the sidebar (Console › Remote Play), in More on phones, and behind Play Here in Accounts ›
Remote Play. The Beta features switch is gone with it, and the "Beta" marks on the direct
console-to-console copy route and on Stream & install / link installs are removed. - Remote Play on phones, redone.
- Held upright, the picture sits on top and its controls sit below it instead of on it: Full
screen, Stop and a ⋯ menu with Stats, Picture in picture, Settings and volume. Nothing is
squeezed or hidden any more. - Turn the phone sideways while playing and it goes full screen; turn it back and the page
returns. In full screen the only control is a small ⋯ handle at the top. - Tapping or double-tapping the picture or the on-screen controller never leaves full screen
or stops the stream. Back leaves full screen and keeps playing; Stop is in the ⋯ menu. - The screen stays awake while you play, the page can't scroll or zoom under your fingers, and
the on-screen controller has a size and an opacity setting. Create, the touchpad and Options
sit in a row at the top, as on the controller. - Desktop: double-click full screen works again.
- Android app: full screen hides the status and navigation bars (swipe from an edge to see
them) and holds the phone in landscape; leaving full screen brings both back.
- Held upright, the picture sits on top and its controls sit below it instead of on it: Full
- The whole Remote Play picture shows on Windows (#538). The picture was enlarged from its
top-left corner, cutting off the right and bottom, because Windows drew it through a
low-latency path that skipped scaling it to the window. It is now drawn like on the other
systems and always fits its box. New Picture size in Remote Play › Settings: Fit (the whole
picture, the default), Fill (no bars, edges cropped) or Stretch. Devices without a hardware
video decoder showed no picture at all; they now fall back to the default decoder. - The queue runs the whole queue (#536). Adding a package used to start only that install and
leave the games queued before it waiting. Now one setting decides: Start the queue when you add
something (on by default) runs the console's whole queue from the top, in order; turned off,
nothing runs until you press Start queue. Adding while the queue runs puts the new item at the
end. The buttons are named Start queue and Stop queue; the switch is on the queue panel and in
Settings › Uploads. - A damaged .zip can't keep the upload busy for hours. A zip entry that kept being re-read from
the start (each re-read decompresses it again) now fails after three tries with a clear message.