github phantomptr/ps5upload v8.4.0

4 hours ago
  • Games copied from a mounted NAS share no longer arrive with made-up names. A Samba
    share mounted by the OS (a Windows mapped drive, a share mounted in Finder) shows files whose
    real names hold : ? * as C69YSY~1.TXT; copied that way a game does not start. Uploads
    and Convert now stop on such a folder and say to copy it over SFTP/FTP instead (the app's own
    SMB connections already did since 7.5.3).
  • Bug reports from an iPhone say iOS. They were filed as macOS (an iPhone's browser says
    "like Mac OS X").
  • Convert queue: add and change games while it runs (#518). Games can be added at any
    time, and each waiting game has an options button to change what it becomes (package, game
    image, folder) and what happens after (keep, install, upload).
  • Each console remembers its screen (#518). Switching console tabs goes back to the screen
    you last used with that console, across restarts.
  • Installed Apps: a failed uninstall says so. It showed under "Couldn't read installed apps"
    with advice about installs (Sony's 0x80B2 codes). Uninstall and hide/show failures now have
    their own message, and a refused uninstall says to close the game or remove it from the PS5's
    Settings → Storage.
  • Activity says why a job failed in words. A queue that failed because the PS5 was not
    answering showed ava1_unreachable; it now reads "The PS5 could not be reached…".
  • Convert explains an LZ4 image that saved nothing. A game whose files are already
    compressed came out at 101% with no word why; the result now says LZ4 found nothing to
    compress and the image works as usual.

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