- Launching with nobody signed in no longer restarts the PS5's home screen. Pressing Play
while no user was signed in (for example right after a reboot) could crash and restart the
PS5's home screen. The helper now waits a moment for a user, and if there still isn't one it
says "Sign in on the PS5 first, then press Play again" instead. Update the helper for this fix. - LZ4 images compress what each game engine can read that way. Unity games compress only
their streamed assets and resource files and keep their startup files as normal files; games
from engines PS5Upload doesn't recognise compress only their large files (16 MB and up).
Unreal games keep 7.1.14's rule, and a measured or custom profile still decides everything.
A Unity game built this way launched and played on a PS5 (FW 13.60).