github phantomptr/ps5upload v7.0.5

latest release: v7.0.6
pre-releaseone hour ago
  • OLED theme is back, and there's a new Peach theme. OLED is dark on pure black, so an OLED
    screen's pixels stay off; Peach is a warmer light theme with a cream window and a burnt-peach
    accent. Pick from four in Settings → Appearance. The sun/moon button flips between the light
    and dark you last picked, so OLED goes to Light and back to OLED. If you used OLED before 7.0,
    pick it once more.
  • Remote Play: the pxplay number is right. It was worked out with the account ID's bytes in
    the wrong order, so pxplay refused it. The account ID field now takes the hex ID (with or
    without 0x), the base64 ID or the pxplay number. The PIN itself was always correct.
  • 7z uploads on 32-bit Android: archives with more than 4 GiB in one block (most game
    backups) failed with "dist overflow", and files over 4 GiB inside an archive were cut short.
    They upload in full now.
  • Upload's buttons say what they do. The next step is the one blue button: "Start upload"
    in the confirm is blue again, Retry is blue after a failure, and Add to queue is blue while
    the queue runs (Upload waits then). "Cancel" before an upload has started is now "Change
    source", and "Build the image, then upload it" is no longer a second blue button competing
    with Upload.
  • Remote Play names the signed-in account by its slot ("Slot 7"), the same as Profile.
  • Upload: the "exfat" destination is a folder, not a conversion. Its hint is now shown as
    text (phones have no hover) and says so, and sending a game folder there warns that it will
    arrive as a folder and points to "Or send it as one game image", which builds the .exfat.

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