github phantomptr/ps5upload v7.0.34

2 hours ago
  • Unity games no longer crash when they run as a folder. Some game dumps name a file
    Il2cppUserAssemblies.prx while the game loads Il2CppUserAssemblies.prx. An exFAT image
    ignores the difference, so the game played from its .exfat. The console's internal storage
    does not: the same game uploaded as a folder, or converted to one, crashed a second after it
    started. Uploading a game folder, and Convert's game-folder and .ffpkg outputs, now give each
    such file the spelling the game loads. Your copy on the computer is left as it is, and
    Convert's checks list what was renamed. Affected games launched and stayed running on a PS5 Pro (FW 13.60) once renamed.

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