github phantomptr/ps5upload v7.0.26

4 hours ago
  • Uploaded game and homebrew folders show up with ShadowMount+ again. ShadowMount+
    registers a folder as soon as its sce_sys has been still for 10 seconds; an upload sends
    those small files first, so it tried while eboot.bin was still on its way, failed twice and
    gave up on the title for good (measured on a 13.60 console). A game's param.json (and a PS4
    game's param.sfo) is now put in place only when everything else has arrived, so the folder
    becomes a game exactly when it is complete. Needs the 7.0.26 helper.
  • A stalled or stopped upload can be continued. A row that has moved no data for 90 seconds
    says so and offers Restart transfer; a row that was stopped, or interrupted by closing the
    app, says so and offers Resume. Both pick up from what the PS5 already has. Retry
    failed uploads
    now runs them (it only put them back in the list), and its label no longer
    reads "the retry failed" in most languages.
  • Large solid .rar uploads no longer fail over and over on a retry. Resuming one reads
    through everything the PS5 already has before sending anything new; the console took that
    silence for a stalled sender and ended the job after 15 minutes, every time. The app now
    tells the console it is still working. Needs the 7.0.26 helper.
  • A .rar's unpacked size is right when it holds entries of unknown size (RAR5), which made
    the free-space check before an upload add up to nonsense.
  • Payload Manager: update what you stored. Payloads stored from the Catalog are remembered,
    and the Payload Manager tab offers Update when the catalogue has a newer release: it
    stores the new one in its place and keeps its spot in the boot list. Payloads Payload Manager
    installed from its own repository are left to it. (Desktop and Android, where the catalogue
    is.)
  • Files: drag to move. Drag a folder onto another folder, or onto the path above the list,
    to move it there (across drives it copies, then removes). Files move the same way in the web
    UI and on Android; on the desktop a dragged file still goes out to your computer. Not in the
    Windows app, where the window takes every drag for its own file drop; use Move to… there.
  • A deleted Collection folder no longer breaks the Collection (#461). Saving the folder
    list checked that every folder still existed, so once one was gone nothing could be saved,
    removing that folder included. Only a folder being added is checked now. A scan skips a
    folder it can't open instead of failing, and Collection names it, marked "Not found" in
    Folders, so you can remove it or plug the drive back in.

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