Send games from the Collection in one click, and stop an install you no longer want.
New
- Collection: Send to PS5. A game kept as a folder, image or archive goes to the PS5 from its
details: pick the copy, send a game folder as it is or as one compressed image, choose the
drive and folder (it tells you if it won't fit), and it starts right away. The details and the
game's card show how it is going. - Bring this PS5 up to date is now a bar on the Collection whenever updates or DLC are
waiting, not hidden in a menu.
Fixed
- Stop an install that is running. A running install now has Stop, and the queue lets it go
within seconds. Use it after cancelling the download on the PS5, which the app can't see: it
no longer stays stuck until you restart the app. After a minute with no data asked for, the
install says so and points to Stop. - Starting one thing doesn't start everything. Installing, sending from the Collection,
Upload's "add and start", retrying a task and uploading a built image start only what you
just added; other uploads waiting for Start keep waiting. - Covers show after a scan even when the first try came too early.
- Screens no longer freeze (can't scroll) after a dialog closes on one console while you look
at another, for example with an upload running on one PS5 and the other PS5's Upload open. - Pair another device from a paired one: Connection → Let another device pair opens the
PS5 to a new device for five minutes, the way out when a web UI (or a new phone) is refused
with "not accepting new pairings". When the PS5's loader isn't running, Send helper now says
so instead of "Connection refused". For Docker: map/datato a host folder so the pairing
key survives a container update (FAQ).