github phantomptr/ps5upload v5.7.1

4 hours ago

Mount and Edit files stopped opening the same window, and a failed
hand-off no longer quietly mounts the image somewhere else.

  • Mount and Edit files are now visibly different actions. They opened
    an identical window, which is a fair reason to think they did the same
    thing. Worse, that shared window was misleading in both directions: with
    ShadowMount+ running, Mount asked you to pick a mount point and then
    discarded your choice (ShadowMount+ picks it), and Edit files offered a
    "read-only" tickbox that contradicts the button you just pressed. Mount
    now hands off with no dialog at all — there was never a choice to make —
    and Edit files has its own window without the tickbox.
  • A failed hand-off says so instead of doing something else. If
    ShadowMount+ owns an image and handing it over fails, the app used to
    fall back to mounting the image itself — silently putting it somewhere
    ShadowMount+ doesn't manage, which is the opposite of what the button
    said. It now reports the problem and changes nothing.
  • The web UI can hand games to ShadowMount+ again. Writing a small
    file to the console had no browser-mode route, so this failed every
    time there (and, before the fix above, failed silently).
  • Deciding whether ShadowMount+ is running no longer re-probes it on every
    click. That probe reads a 256 KB log, and a slow one was enough to send
    a mount or a register down the wrong path — the register case races
    ShadowMount+ for the home-screen entry.
  • The disk-images list now says what you can do with an image — mount it
    to play, or edit it to add DLC or apply a backport — instead of leaving
    that to be discovered by pressing something.
  • "Not seen playing" was styled as a warning via a colour token that
    doesn't exist, so it silently had no colour at all. It's information,
    not a warning, and now reads as such.

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