github phantomptr/ps5upload v5.35.0

4 hours ago

One install path for everything, and Convert can install either way.

  • Every install now goes through one engine route and PS5Upload's own
    installer.
    Stream installs, upload & install, links and server sources
    all report the same progress and the same result, and an install is only
    called finished once the console has actually pulled the whole package.
  • Convert to FPKG, then choose how to install. After a conversion you get
    Stream install (straight from this computer) or Upload & install
    (copied to the PS5 first, for when the console can't reach this computer).
    A failed install offers both.
  • Clearer failures. When the PS5 can't reach this computer, or its proxy
    setting blocks the stream, the app says so and suggests Upload & install —
    in your language.
  • More reliable installs. A failed stream no longer blocks the next one, a
    reinstall of the same package works straight away, an installer that is
    shutting down gets replaced instead of trusted, and installing no longer
    restarts the helper.
  • Fully translated. Every screen, including Convert, Backport and
    Connections, is now translated in all 19 languages.
  • A PS4 package is now labelled as a PS4 package on the Upload screen.

Our own package installer.

  • PS5Upload now ships its own on-console install daemon (:9115) in place
    of the third-party DPI daemon it used before. It runs alongside the helper,
    and for an "upload & install" it serves the staged package to the console's
    installer over a local connection — the same path a stream install uses — so
    both routes now behave the same.
  • The etaHEN :12800 install bridge is no longer used; every console
    installs through our own daemon, for consistent behaviour everywhere.

Convert to FPKG compresses, like Sony's own packages.

  • Compressed packages. Converted games are Kraken-compressed, the format the
    PS5 decompresses in hardware. Spider-Man 2 comes out within a few percent of
    Sony's own package size.
  • Choose Fast, Balanced or Smallest in Convert. Balanced is the default;
    Fast is about four times quicker for a slightly bigger package.
  • Converting needs about the package's size free, not twice the game: the
    compressed data goes straight into the package.
  • Games that need ampr_emu.index get one made for them. No more copying it
    from another release. Large games that need it are also detected reliably now.
  • An install keeps going if the app restarts while the PS5 is still
    downloading the package.
  • Free space is checked on Windows too.

Don't miss a new ps5upload release

NewReleases is sending notifications on new releases.