You now choose how an install from a link downloads: let the PS5 fetch it
itself, or have this computer fetch it over many connections.
- New: let the PS5 download the link itself. ps5upload hands the console
the link and steps aside — this computer sends nothing after that, so you
can close the app. On a quick or nearby link this is the fastest option:
measured at 114 MB/s installing a 101 GB game from a local server. The PS5
has to be able to reach the link itself, and it only opens a couple of
connections, so it is not the best choice for a slow or distant one. - Downloading through this computer is still the default, and got faster.
It now opens more connections when that actually helps and fewer when the
site pushes back, instead of always using eight — and keeps fetching ahead
instead of pausing every time the PS5 does. - New: skip the certificate check, for your own server or a site whose
certificate has expired. Off unless you turn it on, per install, and only
when this computer is downloading — the PS5 checks certificates itself. - Both choices are remembered per console, and explained in your own language.
- A dropped connection no longer restarts itself. If your auto-loader was
set to send ps5upload's own helper, it could knock out the copy already
running and then do it again. That is now refused, with an explanation. - Problem reports are far more useful. An unreachable console used to fill
the log with the same line dozens of times, and the PS5's own log could come
back with two messages shredded together. Both fixed, and reports now record
which server a link came from and how far away it is.
If your link installs are still slow, the limit is the site you are
downloading from. We measured one that gives every connection the same small
share no matter what, and nothing on our side changes what a server is willing
to send.