Backporting can now find a working library set on its own, and scanning a
second console finally counts for something.
Let it try the sets for you
Finding the right library set was always a loop: install, launch, watch, undo,
pick the next one, repeat. Nothing about that needed a human.
-
"Try sets automatically" does the whole loop. It installs a set, launches
the game, watches it, and if it does not start it undoes the change and moves
to the next candidate — stopping as soon as one runs, and leaving that set
installed. There is a Stop button; it finishes the set it is on rather than
abandoning a half-installed title, so the game is never left in pieces. -
It stops when trying more cannot help. If the title's eboot turns out not
to be backported at all, no library set can fix it, so it says so once instead
of working through every set to reach the same answer a dozen times. And a
failure that asked for MORE libraries only tries larger sets afterwards. -
Every launch is still judged the careful way. Launching fails on its own
roughly one time in three, so a set is only rejected after repeated attempts
agree — auto mode uses the same evidence rules as doing it by hand.
Scanning a second console now makes the next backport smarter
-
Sets remember which game and console they came from. The same backported
game on two consoles stores as one set — and the second console's copy used to
be thrown away as a duplicate, taking the evidence with it. Both are now
recorded. -
Sets that more than one console runs are offered first. A combination two
separate machines actually run is a better first guess than one seen once.
Your own game's set still comes first when the corpus has it. Re-scanning the
same console does not make a set look better attested than it is. -
Nothing you already collected is lost. Existing corpora keep working and
are counted as one sighting rather than none, so sets you gathered before this
release do not sink below newly scanned ones.