Sets your PS5's clock from internet time.
-
Sync the console clock to internet time. Hardware → System time now
shows the PS5's clock next to your PC's, the drift between them, and a
button that corrects it from an internet time server (NTP). Both consoles
this was tested on had drifted on their own — one by three minutes — which
matters more than it sounds: a clock that is far out breaks PSN sign-in and
can make games fail their licence checks. There is a second button to sync
to your PC's clock instead, for a console on a network that cannot reach an
internet time server. -
The clock now works on firmware where Sony's own API is missing. On both
9.60 and 5.10 the system call for reading and setting the date is not
exported at all, so the console could not even report its own time — the
panel just showed a dash. It now falls back to the system clock directly,
which is what actually sets the time on those firmwares. When that path is
used the app says so, because Sony's own Settings screen may keep showing
the old time until you reopen it. -
The time reply is now checked before it is trusted. Internet time
arrives over a protocol with no authentication, and whatever it says would
become your console's clock. Replies that do not answer the request we
actually sent, come from a server admitting its own clock is unset, are a
rate-limit rejection, or claim an implausible date are now refused rather
than written to the console. -
Restores the System time panel, which was removed in 2.23.5 while it was
experimental. The timezone and DST editor stays out for now.
Fixes
- The PS5 payload builds again. A toolchain update started rejecting four
leftover variables that were set but never read; they have been removed.
This blocked building the payload at all, not just this feature.