github phantomptr/ps5upload v5.11.0

3 hours ago

Game covers load instantly instead of being fetched over and over.

  • Covers are now kept on your computer. Every time you opened a screen
    with artwork, every cover was read from the PS5 again — about 290 KB per
    game, so roughly 6.5 MB for a 23-game library, every single visit. They
    are stored locally now and reused. A repeat view is around 2.5x faster,
    and re-checking a cover that has not changed transfers nothing at all.
  • Games with no cover stop costing anything. The app remembers that a
    title has no artwork instead of asking the console again on every screen.
  • Nothing is kept forever. Covers refresh on their own after a day, and
    a console's artwork is cleared the moment you install or uninstall a game
    on it, so you never see a cover for something that is no longer there.
  • Settings → Cached artwork shows how much space it is using, with a
    button to clear it. "Reset PS5Upload" already removed it too.
  • Covers cached for one PS5 are never shown for another.

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