github phantomptr/ps5upload v5.1.0

6 hours ago

Mobile got a proper rethink, and a long-standing hardware bug is
fixed.

Drive sensors actually report your storage

The Hardware screen showed 0 B for every drive — internal SSD, M.2
expansion and USB alike. The console was sending the numbers all along;
the app was reading them under the wrong names and quietly throwing them
away. It now shows real capacity, usage and temperature.

If you have a console still running an older payload, it keeps working —
no need to re-send anything by hand.

The "More" tab on Android is a real screen now

It used to be the desktop sidebar squeezed into a pop-up sheet: a narrow
column stranded in the middle of the screen, tiny tap targets, and two
scrollbars fighting each other.

It's now a full screen with a search box — type a few letters to jump
to any of the 38 screens. Search also matches the English name, so it
works whatever language you use the app in. Your console switcher stays
pinned at the top, and the Android back button behaves normally.

Everything is easier to tap

Buttons, switches, checkboxes, tabs and dropdowns across every screen
were below the recommended minimum touch size — most of them by just a
few pixels, which is exactly enough to make them annoying. All 41 screens
were measured at phone size and fixed. Desktop is unchanged.

The Game Hub is finished

Launch actually launches, and the Play button stays disabled until the
game is really up, so a second tap can't kill a title that's still
starting. The Cheats, Saves, Add-ons and Updates tabs are live. Media
explains why per-game filtering isn't possible (the PS5 files captures by
date, not by game) and links you to the full browsers.

Translations

The 152 most-used strings — navigation, Game Hub, More, Processes, FTP,
Backup, accessibility settings — are now translated in all 18 languages
instead of falling back to English.

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