github phantomptr/ps5upload v3.3.0

latest releases: v3.3.2, v3.3.1
6 hours ago

A big feature release.

  • Process manager (new Processes tab). A live task-manager for your PS5:
    see every running process with its memory and thread count, Kill anything,
    or Restart a game (closes + relaunches it). User payloads and games show by
    default; a toggle reveals system processes, and killing a system or game
    process asks first. Hardware-verified.
  • Quick bring-up. One tap on the Connection screen runs your bring-up
    payloads (kernel R/W, SMP), sends the helper, and waits until the PS5 is ready
    — instead of sending each one by hand every boot. Configure the chain in
    Payloads → Playlists.
  • Auto-loader. Pick a playlist that runs by itself whenever a PS5's helper
    becomes ready (after first-time setup or a reconnect).
  • Drag-and-drop payloads into a playlist. Drag one or more payloads onto the
    Playlists panel to build a playlist in one gesture (or "From files…").
  • Unified file/folder picker. The Upload screen's two buttons are now one
    Browse menu, and drag-drop auto-detects file vs folder.
  • Game art on the upload queue. Queue rows now show the game's cover, name,
    and PS4/PS5 badge so you can tell what's what at a glance.
  • Faster Library. Big libraries no longer lag on search and refresh —
    rows are memoized, the list reconciles in place, search is debounced, and
    thumbnails load as you scroll.
  • Plus a sweep of bug, logging, performance, and cross-platform fixes from a
    multi-perspective review (kill/playlist failures now leave a trace in bug
    reports, drag-drop hit-testing, process-poll throttling, and more).

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