github phantomptr/ps5upload v2.30.0

2 hours ago
  • Running several PS5s hard at once won't crash a console. When work
    overlapped on one console — reading its live temperature while a package was
    installing, or registering a game on one PS5 while another was mid-install —
    the helper's low-level kernel operations could collide and, in the worst
    case, black-screen and restart the console. Those operations are now
    serialized internally, so heavy concurrent use across consoles stays stable.
    Verified on real hardware (PS5 and PS5 Pro) under a thousand-plus
    concurrent operations.
  • One busy console no longer freezes the app for the others. A slow or
    very large upload (especially from a network drive) used to be able to stall
    the desktop engine for every connected console at once. Each console's
    work is now handled independently, so a busy PS5 keeps to itself.
  • The Upload screen always shows the right console. Switching tabs mid-
    upload now correctly shows each console's own progress, and the "stay awake"
    and folder-comparison helpers follow the console you're actually uploading
    to. Switching consoles also clears the previous console's game list
    immediately, so an action can never land on the wrong PS5.

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