github phantomptr/ps5upload v12.4.10

one hour ago

This release is the result of a full review of the app, the engine and the PS5 helper. Most of it is small fixes for rare cases.

Play Together:

  • Fixed the picture skipping for friends at higher quality (like the default 15 Mbit/s) when the game is busy. The app could only send about two thirds of what a 15 Mbit/s picture needs, so pictures were dropped. In our test on this computer at 15 Mbit/s, about half the pictures were dropped before and none after.
  • On a home connection that can't carry the quality you chose, the app now backs off by itself instead of flooding the link. Lowering the quality is still the fix for a slow link.
  • The numbers shown for a friend's connection (lost packets, round trip) were sometimes the sound's, not the picture's. Fixed.
  • On a phone, starting Play Together keeps trying while the game is still starting, and says what it found if it can't.

Files and the console shell:

  • Actions in Console Files, Saves and game rows always act on the folder that was open when you asked, even if you browsed elsewhere while a dialog was up.
  • "Show on TV" no longer changes the folder under a text file you're editing.
  • Moving something onto a drive's mount point is refused instead of attempted.
  • The shell's mv works from the folder you're in, never renames across drives, and says so when the file isn't there. cat and similar commands refuse devices and pipes.
  • Changing permissions on a whole folder skips links.
  • Mounting an image twice at once, or onto a folder that's already a mount point, is refused. Unmounting an image can no longer unmount the drive underneath it.

Accounts and saves:

  • Delete User now asks whether to delete that user's saves too. The default keeps them.
  • If a save was left open when the helper was updated or re-sent, the next one you open closes it first and keeps its copy (as .unsaved in /data/ps5upload/save_open). Before, the new save was mounted on top of the old one.

Installs, Convert and Workshop:

  • If the app can't confirm an install finished, it keeps the package instead of deleting it.
  • If a dump swap can't be confirmed, your dump stays parked and you choose what to do.
  • Broken or hand-crafted packages and images now give an error instead of crashing the app or using huge amounts of memory.
  • SDK Changer keeps a durable backup and restores from it. A launch error from the PS5 is shown as the error it is.

Sharing and server sources:

  • Copies from a server always copy the whole file, a stopped Share can be cancelled cleanly, and odd file names from the other side can't land outside the folder you chose.
  • Leftover temporary files are cleaned up by age, so a second running copy of the app doesn't lose its files.

App:

  • Bug reports hide more private details (keys and tokens inside settings).
  • The update check retries, and the confirm dialogs focus Cancel first.
  • On a phone, the Files queue row no longer squeezes its text beside the buttons.

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