github phantomptr/ps5upload v10.0.3

4 hours ago
  • Fixed: after waking the PS5 from rest mode, the app said the helper was down (#593), and
    sending it again left two copies running. The helper survived rest mode but stopped listening;
    it now listens again right after the wake, and sending it again always leaves exactly one copy.
  • The helper shows as ps5upload.elf in Payload Manager, never payload.elf (the name the
    loader gives anything sent to it) or one of its own thread names.
  • The helper is steadier when it is replaced: a running backported game keeps its fakelib
    overlay, a Sony call in progress is finished instead of cut off, cheats applied just before
    aren't paused, and a crash can no longer leave it spinning with its port held.
  • Clearer delete and copy errors: they name the file or folder and the reason ("Permission
    denied"), and deleting a folder removes everything it can instead of refusing the whole folder.
  • PS5Upload Minion can open on Cheats (#584): Settings › Start page. With a game running you
    land on its cheats.
  • Linux app: Play shows the picture in H.264, which stayed black. The Linux app's video
    decoder takes H.264 only in the form MP4 files use, so the stream is now handed over that way
    (on every system, which changes nothing elsewhere).
  • Linux app: Picture in picture opens. It said it couldn't, because the Linux webview refused
    to open the small window.
  • Linux app: game icons show, and the microphone works in Play.
  • Back up saves to a network share (#592). Saves › Backups to a network share: pick a folder
    on an SMB server (or any server under Connections), then back up every few hours or each time
    you close a game, for the consoles and users you choose. Each copy is read back from the share
    and checked before it counts, and a bad one is deleted. Restore any version from the game's
    page; the current save is backed up first.
  • The DualSense touchpad works in Play (#589), finger and click, in the desktop app on macOS,
    Windows and Linux (read straight from the controller), and in Chrome or Edge with
    Settings › Controllers › Use the DualSense touchpad.
  • Remote Play holds up better on Windows and Wi-Fi. A passing network error no longer ends
    the stream, Windows gets the same larger video buffer other systems had, and lost control
    messages are sent again. A stream whose connection really dies now says so instead of freezing
    on the last picture, and one slow check no longer flashes "engine unreachable".
  • RAR sets past .r99 extract (.s00, .t00 …). Old-style sets go .rar, .r00….r99,
    then .s00…; only the .r part was picked up, so extraction stopped a third of the way. A
    failed extraction no longer leaves temporary files on the computer (Windows kept them when a
    file was still locked for a moment); leftovers from earlier runs are cleared at start.
  • Installer: updating it no longer fails the first install afterwards. The old installer
    could not let go of its port in time. It also can't be stopped in the middle of an install any
    more, recovers by itself when its connection breaks instead of using a whole CPU core, and
    shows in the console's process list as ps5u-installer.
  • Fixed: a payload from a repo you added was stored in Payload Manager as "Custom ".
    Store in Payload Manager uses the name the app caches a download under, and with no name
    given for a custom repo that was its internal id (custom-3fa9c21b04de.elf). It now keeps the
    release's own file name (MyPayload_v1.2.elf). Download it again to get the new name.

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