Warning
This repository is not affiliated with the official Eden development team. It exists solely to provide an easy way for users to try out the latest features from recent commits.
These builds are experimental and may be unstable. Use them at your own risk, and please do not report issues from these builds to the official channels unless confirmed on official releases.
Important
See the Release Overview section for detailed differences between builds.
PGO-optimized builds are now available, offering up to 5–10% higher FPS. Test them out!
Soon, we’ll release only PGO builds whenever possible.
Changelog:
-
Merged commit:
276953b3278f44b
[jit, exception] use shared mutex to reduce thread contention of cached code blocks in fastmem trap handler (#320) -
Merged commit:
27696dac2efc4c8
[Shader Recompiler] Caching optimization for Texture_Pass (#481) -
Merged commit:
27697cda6958111
[host_memory] decrease latency of mapping on linux (#232)
Full Changelog: v0.0.3...master